On April 23, according to foreign reports, market research firm IDC said that in 2016, sales of virtual reality (VR) equipment are expected to exceed 9 million units.
IDC estimates that in 2015, sales of VR equipment were only 350,000 units. These two numbers form a strong contrast.
IDC said that some of the growth in VR device sales will benefit from the push of independent consumer VR devices.
Sony PS VR will enter the field of esports
Sony is currently working with GameStop, the world's largest game retailer, to attract more consumers to try PS VR from this summer. VR esports game RIGS is the company's current main publicity hotspot.
The Dutch game studio Guerrilla Games, which was previously acquired by Sony, was responsible for designing the main game of PS VR. Studio chief designer Gareth Hughes said that Sony's 3V3 mech operation game "RIGS: Mechanized Combat Alliance" was designed with e-sports in mind. This game was set in 2065, the world is full of arenas, the auditorium of the arena is full of people, and the players need to drive a huge mech called RIGS to compete against each other.
Josst van Dreunen, president of Superdata Research, a game industry research organization, said that Sony's investment in VR e-sports is the right choice to explore the possible profit model of PS VR. But he also pointed out that the scale of profit in the e-sports industry is still small. Last year, the market value of e-sports industry was only 748 million US dollars, and the VR industry's estimated market value this year is as high as 3.7 billion US dollars. Comparing the two, a platform company like Sony will obviously prefer the latter as a development focus. â€
Oculus's highest crowdfunding record is super
Ossic X is a virtual reality immersive headset made by Ossic, which reached the expected $100,000 in 2 hours on Kickstarter's launch and eventually reached $2.7 million, surpassing the previously high-profile Oculus Rift of $2.4 million. The crowdfunding has become the most successful crowdfunding project ever on Kickstarter. The crowdfunding is now over and can be booked on the official website for $299.
This headset is not only set for the VR experience, but also for watching movies, playing games, and listening to music. The Ossic X will be available in 3 foot (91 cm) and 9 ft (274 cm) headphone cords and will also feature a Micro-USB interface and an Apple-specific Lightning interface.
Acer officially entered the VR push special PC
Acer has already prepared a new laptop for the Oculus Rift and HTC Vive - the Predator 17X (Predator 17X), which is an updated version of the Acer Marauder 17. Although the Marauder 17 is a powerful notebook, it does not meet the high end. Standard requirements for virtual reality heads. The 17X improves graphics performance, using NVIDIA's GeForce GTX 980 graphics card instead of a slightly smaller notebook-specific graphics card. It still maintains the appearance of the "StarCraft" and the same 17.3-size screen, but boosts the previous 1920 x 1080 resolution to 4K.
For most people, a laptop may not be an ideal choice. Although it has better portability and simpler access, it costs twice as much as the "VR Ready" desktop - it will cost $2,799 (about 18,140 yuan). The notebook was launched in China in May and Europe in June. In addition, Vive's environment setup requires a bit of thought, so you may not move it often.
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